COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Computer Based Experimentation in Psychology
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
PSY 553
Fall/Spring
3
0
3
7.5
Prerequisites
None
Course Language
English
Course Type
Elective
Course Level
Second Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives True experiments offer a powerful means to investigate causal relationships between variables. As such, experimental methods form a cornerstone of empirical investigation within many subdisciplines of psychology. This course addresses experimental design and analysis from both a conceptual and a practical point of view and it is designed to teach basic computer methods that are relevant to work in experimental psychology.
Learning Outcomes The students who succeeded in this course;
  • will be able to explain the basic physiological, perceptual, and cognitive components of human learning and memory.
  • Will be able to practice in the fundamental aspects of designing and implementing user interfaces.
  • Will be able to analyze human computer interaction problems from a technical, cognitive, and functional perspective.
  • Will be able to solve problems about general human computer interaction issues that must be considered when designing experimental research designs.
  • Will be able to practice a variety of simple methods for creating user interfaces.
Course Description The course has been designed to help students to design and implement experiments, and analyze the data by using computer programs such as SuperLab, DirectRT, EPrime, and Visual Basic 6.0.
Related Sustainable Development Goals

 



Course Category

Core Courses
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses
X

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction to humancomputer interaction
2 What is programming Introduction to SuperLAB Bird, R. J. The computer in experimental psychology, Academic Press.
3 Programming constructsSuperLab Programming Bird, R. J. The computer in experimental psychology, Academic Press.
4 Variable types, functions, debuggingIntroduction to DirectRT Bird, R. J. The computer in experimental psychology, Academic Press.
5 Random numbers, system interactionDirectRT Programming Bird, R. J. The computer in experimental psychology, Academic Press.
6 Midterm Exam 1
7 Data analysis and signal detection theoryIntroduction to EPrime Bird, R. J. The computer in experimental psychology, Academic Press.
8 ModelingEPrime Programming Bird, R. J. The computer in experimental psychology, Academic Press.
9 Neural networksIntroduction to Visual Basic 6.0 Bird, R. J. The computer in experimental psychology, Academic Press.
10 Stimulus presentation and psychophysics Programming in Visual Basic 6.0 Bird, R. J. The computer in experimental psychology, Academic Press.
11 Midterm Exam 2
12 Programming in Visual Basic 6.0 Bird, R. J. The computer in experimental psychology, Academic Press.
13 Programming in Visual Basic 6.0 Bird, R. J. The computer in experimental psychology, Academic Press.
14 Examples from literature
15 Examples from literature
16 Review of the Semester  
Course Notes/Textbooks

Bird, R. J. The computer in experimental psychology, Academic Press

ISBN:0120997606.

Book chapters outlined above, recent articles holding current scientific enquiries in psychology, and .ppt presentations.

Suggested Readings/Materials All of the prestigious journal that publish psychological research.

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
3
15
Project
1
70
Seminar / Workshop
Oral Exam
Midterm
1
15
Final Exam
Total

Weighting of Semester Activities on the Final Grade
5
100
Weighting of End-of-Semester Activities on the Final Grade
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
3
48
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
Study Hours Out of Class
14
8
112
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
3
5
Project
1
35
Seminar / Workshop
Oral Exam
Midterms
1
15
Final Exams
    Total
225

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to advance and deepen undergraduate level psychological knowledge to an expert level.

X
2

To be able to examine acquired knowledge on an interdisciplinary basis and understand the interaction between psychology and other related disciplines.

X
3

To be able to use the acquired institutional and applied psychology knowledge at an expert level.

X
4

To be able to aim and channel learning efforts, to independently conduct and manage advanced level studies and to critically evaluate psychological knowledge.

5

To be able to solve problems requiring expertise using scientific research methods, to develop new knowledge by integrating psychological information with multidisciplinary information.

X
6

To be able to independently assume a problem, develop a problem solving method, solve the problem, assess the outcomes and apply this method when needed.

X
7

To be able to act according to ethical and scientific standards in collecting, evaluating and sharing data as well as be able to act as an inspector and instructor in the maintenance and transference of ethical values.

8

To be able to take responsibility and develop new strategies and methods for intervention in the presence of unexpected and complicated problems. 

X
9

To be able to systematically communicate one’s own studies and the psychological agenda both written, oral and visually to psychologists and non psychologists.

X
10

To be able to make use of foreign language for learning new knowledge and to communicate with foreign colleagues.

X
11

To be able to use computer software as well as other informatics and communication technologies required in psychology at an advanced level.

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest